Clan War [AG] - [kS]

Discussion in 'CLAN WAR' started by Aleksandar~HH, Jul 8, 2019.

  1. Aleksandar~HH

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    Hello everyone! :)

    Clan name: Kombat Syndicate
    Clan Tag: [kS]
    Clan owner(s): WilD1, Jimmy
    How can we contact you: Discord Aleksandar#8611 and our website http://thesyndicategamers.com/index.php

    Date: still open for discussion, we suggest sunday 14.july
    Time (GMT): around 19-20

    Game Options
    Health Points(HP):
    50
    Mode: Team Deathmatch
    Maps: 4 maps
    you choose 2 and we choose our 2 best maps
    team who win 3 maps is winner
    if score is 3-0 we play 4th map because its required part of clan war match
    if score is 2-2 we will choose 5th map on server

    Time limit: 10min per map
    Number of players(+spec): 8v8 we suggest
    7v7 at least
    6v6 = clan war canceled/ postponed
    no spectators

    Classes Restrictions
    Primary:
    pp90m1
    Secondary: all launchers
    Lethal: bouncing betty, claymore
    Tactical: scrambler, emp grenade, tactical insertion, portable radar
    Perk1: recon
    Death Streaks:
    Killstreaks:
    only specialist allowed
    assault banned
    support banned
    Death streaks: only juiced allowed
    Attachments: akimbo, thermal, hearbeat sensor, grenade laucher, hamr, hybrid and acog scope

    Everything else is allowed

    Rules and additional observations:
    Camping is NOT allowed
    Requesting all players demos after match (not matter who wins)

    Looking forward to have great match!
     
    Last edited: Jul 8, 2019
  2. UIGoku

    Staff Member Major Ban Team Work Teams

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    Can we play on 100 health? 50 health is boring.
    Also the pp90 ban is dumb imo.
    As secondary all akimbo (expect pistols) weapons should be banned.


    Also the MK14, CM901 would be 1 shot on 50 health and u dont want to ban them? xD


    As I said 100 health would be much more appreciated
     
    .:9o0O:. likes this.
  3. .:9o0O:.

    Staff Member Moderator Work Teams

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    I agree with Goku on a lot of points here. 50 health would make quite a few guns a one shot kill, despite you not banning them (MK14, M16, T95) but banning the PP90 (it's a very good gun at low distances but it's not overpowered compared to the T95, M16 or MK14). Personally, I define overpowered in this case (Assault Rifles) as being hard to beat at all distances. FMG9's are overpowered in my opinion because they're really difficult to beat up close and they take minimal effort to use as you don't need to ADS. It's like a PP90 with aim assist that can only be used at close quarters.

    PP90 is only good at a close-enough range, but no so much when you get further than that. The MK14, T95 and M16 are two-shot kills up close, and have relatively low recoil due to not being fully automatic, so they're easy to use at medium and long distances.

    I wouldn't even say the MP7 is overpowered as it's quite a weak gun, but it's certainly competitive at almost any distance compared to the PP90. I've played a lot of scrims where the MP7 is banned. The PM9 also has similar damage and fire rate to the PP90 but that hasn't been banned. The recoil is noticeably higher but this isn't too much of a factor at close ranges, where the PP90 and PM9 both excel. I really don't think the PP90 should be banned.

    Also, low health places too much emphasis on getting the first shot on point, but lowers the skill gap due to tracking (keeping your shot on target, this is an important skill to have) being essentially almost negated in this game mode. Lowering the skill gap to this extent makes chance more of a factor, which is not ideal.

    You should definitely ban C4, the blast radius on this is too high to involve a decent level of skill, and negate the need to enter a gunfight, where skill is much more of a factor. I also think tactical knives should be banned as they make melee a lot easier than it should be (it's already easy enough if you're used to panic knifing, but that's just a problem with the game itself in my opinion). I think Akimbo should be banned for all guns, including pistols, but that's just me. Personally, I think the only lethals allowed should be frag, semtex and TK. I think the only tacticals allowed should be flash, stun, smoke, trophy and emp.

    I agree with banning recon, but I think sitrep should also be banned, as its pro variant makes footsteps way too easy to hear, and even negates dead silence. I'm neutral as far as banning dead silence or overkill is concerned.

    Bear in mind that you get all perks when you reach all specialist, that includes the banned ones. I would run assault or support without killstreaks, but that's just me.

    I would also suggest you ban the shotgun attachment. It's not too strong but it makes assault rifles better at very close range than they're supposed to be. The whole point of assault rifles is to be a jack of all trades but a master of none. This attachment basically violates that whole concept.

    Why not do SND? This gamemode would be much better as it places more emphasis on tactics and teamwork, so gunskill isn't the only major factor at play here. If you don't like one life per round, then why not CTF, HQ or even Sabotage? Even Domination would be better for teamwork than TDM.

    Also, 8v8 is way too much. I think 6v6 would be the ideal limit but 5v5 would be ideal.

    Having only 4 maps doesn't make any sense as if one team wins 3 in a row, then there's no point playing the 4th map (you say this is required but don't mention why). Why not do a best of 3, 5 or even 7? That way you don't have to worry about a tie.

    The problem with the camping rule is that what constitutes camping is somewhat subjective. Crouching in a corner is almost universally considered camping, but what about patrolling a specific area, aiming at a spot without moving for 5 seconds, headglitching etc. You need to define what you mean by camping here.
     
    Last edited: Jul 13, 2019
    UIGoku and Louis Cyphre like this.
  4. Aleksandar~HH

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    Thing with mk14 and one shot kill is that if you dont kill enemy with your first shoot probably he will kill you (with other guns)
    you need perfect aim, great fps and 0 lags to play like that, everything has its advantages and disadvantages
    I ban pp90m1 because i hate that weapon. people use it with extreme condition, assasin, steady aim and rapid fire. its class made for noobs who want to destroy other killstreaks. thats why i ban pp90m1

    @.:9o0O:. I agree with you only about snd part.
    SND is absolutely best game mode for clan wars.
    I didnt asked for snd cw because i am not sure that AG members play it, and we want balanced clan war.
    Last time kS played snd cw we won 12-0 and 12-1.

    I am open for some rules changes but after we set final countdown.
     
    [kS] Maverick likes this.
  5. [kS] Maverick

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    Hi guys, first of all good morning and good sunday.
    About the Hp. i think 50 will be good, cause on 100 hp the ttk is too long, like more than 2.5 seconds, which allows the enemy to run away, to hide behind something, to kinfe you; the point of having 100 hp is more to spot enemies on the map, which is not what we were looking for. Btw, for the gamemode i may agree for ctf on 2 out of 4 maps. We decided to ban pp90 due to its really fast fire rate (also without rapid fire), which, in a small map like dome, will may be a little op.
    For the camping rule, for me, more than 4 seconds aiming at the same point without even moving, is considered camping, just like passing the whole match in the same building (also moving) or crouching behind a corner waiting for the enemy.
     
  6. Aleksandar~HH

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    hello again, i am back from my vacation
    hit me on discord when you ready to complete this clan war
    ps. we are open for some rules/mode changes (discord discussion)
     

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